Monday, 20 February 2017

THE BEST ATTACKING DECK FOR CLASH ROYALE ANY LEVEL

22:20

HEY GUYS IT HAS BEEN A LONG TIME TILL I POSTED MY LAST ARTICLE BUT DON'T WORRY WE ARE BACK WITH THE NEW UPDATES ON CLASH ROYALE FOR SOME ATTACKING STRATEGY BASED ON HIGH ATTACKING SKILLS IF YOU WILL DO AS SAME AS WE HAVE WRITTEN HERE THERE IS NO CHANCE OF BEING DEFEATED BY YOUR ENEMIES


# STRATEGY NO.-1 



CARDS YOU NEED FOR THIS ATTACK ARE-  

  •  Spear Goblin
  •  Arrows 
  • Musketeer 
  •  Giant 
  • Goblin Hit 
  • Baby Dragon 
  •  Skeleton Army 
  • Witch 

Strengths of this deck

We cherish this deck since it has an adjusted Elixir level and joins an assortment of various sorts of cards to help battle a wide range of assaults and every one of the cards are from Arena 1 or beneath. We've figured out how to make it to Arena 5 (Spell Valley) with this deck. 

A key some portion of this deck is the Goblin Hut. Whenever you have some additional mixture, and can toss one down, place it close or in an indistinguishable area from the last one. 

Be understanding with this deck. It's not a snappy victor. You will win most fights with this deck in the most recent few moments of the amusement or in additional time. The reason is, it sets aside a little opportunity to assemble enough force. The key is to make an effort not to blow up to aggressors. Measure how much harm they can really do, versus how much remedy they've used to do it, before you choose to convey shields. The lance troll hovels help to keep a great deal of harm under control. 

Convey predominantly your air and range cards. While I have a mammoth in the lineup, I don't utilize him much. Most every one of the cards are air or range warriors and this can help a ton in staying away from assaults or countering assaults by overwhelming tank troops. 

Attempt to keep a swarm in your line up for eating up those quick or substantial aggressors. I adore the skeleton armed force due to how effectively it gobbles up Hogs, Giants, Prince's and Balloons. Simply ensure the assailant has made it crosswise over to your side of the field, and if conceivable, drop them when the aggressor is in scope of one of your towers so that the tower can help in the assault.

# Battle deck no. 2


Cards you need for this deck are-

  •    Spear Goblins 
  • ·      Giant 
  • ·      Musketeer 
  • ·      Mini PEKKA 
  • ·      Bomber 
  • ·      Prince 
  • ·      Barbarians 
  • ·      Arrows 
Average Elixir: 3.9 

Deck Strengths: 


· Three in number hostile players – Giant, Prince, Barbarians. 

· Balanced Elixir Level 

· Good range protection/offense – Musketeer, Arrows, Spear Goblin 

· Nice sprinkle protector – aircraft

Battle deck no. 3

Cards you need for this deck are-

  • ·   Minions
  • ·   Balloon 
  • ·   Bomber 
  • ·   Skeleton Army 
  • ·   Barbarian Hut 
  • ·   Giant
  • ·   Prince
  • ·   Spear Goblins 
Average Elixir: 4.3

Strengths of this deck


· 3 Heavy hostile players – Balloon, Giant, Prince

· Nice blend of air and ground range and swarm protectors/guilty parties – Spear Goblins, Minions, Skeleton Army, Barbarians

· A decent sprinkle shield – Bomber


Thanks for reading guys hope you like it if you have any related queries you can ask me in the comment box down here, and we will definitely be back with some more good topics and if you want me to write on topics of your choose you can tell me in comments box.

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